It is the „Age of Cthulhu”, and the cold tentacles of primeval madness reach across the globe. In this compilation of three adventure modules, the investigators journey to Peru, Sumatra, and (…)
Creatures, Gods, & Forbidden Knowledge
Here are those things which can “eternal lie”, and which have lived beyond human understanding for strange aeons. The CTHULHU MYTHOS is comprised of a (…)
Return to Lovecraft Country with this collection of six all-new adventures set in the Miskatonic Valley region. Investigators will visit favorite haunts such as Arkham, Kingsport, and Dunwich, as (…)
In this modern day campaign of supernatural horror, the investigators encounter The Sorrows -- ancient goddesses of grief, madness, and death who, in their multitude of forms, have preyed on Man (…)
Modern-Day Exploration of the Land of the Rising Sun
Japan is a contradictory nation of ancient traditions and modern high-tech free enterprise. Within its dark shadows and hidden places, (…)
The Mythos Roams Wild
AFRICA: Long known as the Dark Continent, Africa strikes fear in the hearts of civilized Westerners for its savage tribes, fierce animals, impenetrable jungles, vast (…)
A 1920’s Sourcebook for the City of the Angels
Los Angeles in the 1920s was a fast-growing, fast-moving city that encompassed all that was great and all that was rotten in America. Racial, (…)
Eldritch Explorations in the Ancient Kingdom
Welcome to the "Secrets of Morocco"! This book provides players with a civil, geographical, cultural, political, and Mythos tour of Morocco during (…)
A 1920′s Sourcebook to the Crescent City
New Orleans in the 1920s is a city of many faces. The gaiety of Mardi Gras is juxtaposed with the rampant corruption that earned New Orleans the (…)
The City that Never Sleeps
During the day ships, barges, tugs, and pleasure boats ply New York’s bay and rivers, dashing beneath bridges and disgorging thousands of people upon the city’s (…)